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Our game designer Max abot how he started to work in AYGames
A piece of half-faded hard parchment lay in my hands. Among the hillocks of yellowed paper, stained with dirt and mold, I saw barely noti...

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Well, since my initiative to lead a blog of developers was accepted with such joy and received the support of each team member, it wo...
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Before I tell you about the process of the creation of promo art, I’ll explain what a fantastic beast it is, where it lives and for what ...
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Hi! I'm Michail. In AYGames, quite a small team, there are 4 of us, artists. And we all, of course, dream about creative freedom ...